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ByteDance said to target $14.8b revenue in 2019, doubling what it made last year

Actually, in the second half of 2018, ByteDance expanded its sales departments from 4 to 10 to monetize its huge user base in overseas market including Japan, Korea, Southeast Asia, Europe and the Uni

1 min read
  • China’s government can’t keep up with the country’s appetite for video games.

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    With a mountain of backlogged video game license applications, China’s content regulator asks for a pause in submissions

    1 min read

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