NewsHere’s how entertainment platforms are responding to China’s curbing of ‘excessive fan culture’Hits to the fandom economy will reshape entertainment platforms. 3 mins read
Hiroshi Ono references livestreaming trends in China to anticipate developments in Japan. Q&AHow 17Live global CEO Hirofumi Ono knew livestreaming would be a hit4 mins read
The government says fan culture must be cleaned up. Tougher regulations are already on the way. NewsiQiyi suspends production of idol competitions as China cracks down on obsessive fan culture2 mins read
Wallet Codes Taiwan, a proprietary product of Forest Interactive, looks to provide support for the rising e-sports community. InsightsFIGHT Esports and Wallet Codes Taiwan take the lead in championing and empowering local gaming communities4 mins read
ByteDance and Tencent have an embittered history of wrangling over exclusive intellectual property. NewsDouyin removes 8,000 videos after latest copyright infringement lawsuit from Tencent2 mins read
Ads and value-added business boosted Bilibili’s revenue, but losses are mounting. NewsBilibili’s Q2 revenue increases, but path to profit remains unclear2 mins read
Around 1.9 million short videos and 7,000 popular films and shows have been removed. NewsMajor video platforms take down content featuring disgraced celebrity and alleged sex offender Kris Wu2 mins read
The company said it will deepen collaboration with the broader Tencent ecosystem to enhance its promotional capabilities. NewsTencent Music reports strong Q2 results despite antitrust penalty expected to impact Q3 business2 mins read
iQiyi is pursuing content that appeals to Generation Z and cultivating long-term paying habits in members. NewsFollowing underwhelming Q2 results, iQiyi eyes younger users in lower-tier cities to rejuvenate business2 mins read