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KEY STAT | Chinese games revenue overseas has broken through RMB 100 billion for the first time

Written by Julianna Wu Published on     1 min read

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Domestically, the gaming industry reported a 20.7% jump in total income for the year.

With the huge success of titles like Genshin Impact, China’s self-developed games this year earned the biggest revenue so far in the overseas markets.

The USD 15.5 billion total income has surpassed RMB 100 billion for the first time, while the 33.3% year-on-year growth has been the highest since 2016, said a report co-published by the Game Publishers Association Publications Committee, the China Game Industry Research Institute and Gamma Data.

The US and Japan are the biggest markets for Chinese games, each taking up around a quarter of the total income.

Domestically, the gaming industry reported a 20.7% jump in total income for the year to hit USD 42.6 billion, as the COVID-19 pandemic boosted online entertainment, with around 75% generated from the mobile end.

Read this: miHoYo’s hit title Genshin Impact on track to gross RMB 1 billion despite mixed reviews

This article is part of KrASIA’s “Key Stat” series, where KrASIA picks and presents the most significant figures of the day’s technology and business world.

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